Video Game Coding

Video Game Coding book cover
TABLE OF CONTENTS CHAPTER 1 A Video Game World 5 CHAPTER 2 Game Design 9 CHAPTER 3 Bringing the Game to Life 15 CODING IN ACTION Rendering 18 CHAPTER 4 Types of Coders 21 CHAPTER 5 Finishing Touches 27 Focus on Video Game Coding 30 Glossary 31 To Learn More 32 Index 32
Video Game Coding

Video Game Coding

"Video Game Coding" is an exciting and informative book that teaches young readers the basics of coding through the lens of video game design. Using clear, step-by-step instructions and interactive coding challenges, the book introduces readers to fundamental coding concepts like loops, functions, and conditionals, and shows how they can be applied to create a wide range of video game mechanics. With its engaging and accessible approach, "Video Game Coding book" makes coding fun and accessible for kids, and encourages them to explore their creativity and develop valuable STEM skills. Whether they're seasoned coders or just starting out, this book is sure to inspire young gamers to take their skills to the next level.

About This Book

By: Janet Slingerland
Illustrated by:
Published by: North Star Editions
7-9Age Range
- AR
30Pages
TechnologySubject
-Lexile
15-30 minsReading Time
-Guided Reading
-Fountas & Pinnell
-DRA