A Better Library Checkout

A Better Library Checkout book cover
Table of Contents Chapter One Design Thinking and Identifying a Problem 4 Chapter Two Research Interview and Observe 8 Chapter Three Synthesize and Focus 14 Chapter Four Brainstorm 18 Chapter Five Prototype 22 Chapter Six Test Adjust Test Again 24 Chapter Seven Implement 28 Learn More 30 Glossary 31 Index 32
A Better Library Checkout

A Better Library Checkout

How could a smarter library checkout system make life easier for the kids and librarian in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their library's checkout system (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.

About This Book

By: Amber Lovett
Illustrated by:
Published by: Cherry Lake Publishing (Unlimited)
10-12Age Range
5.0 AR
30Pages
ScienceSubject
870LLexile
30-45 minsReading Time
WGuided Reading
TFountas & Pinnell
50DRA